نتائج البحث

MBRLSearchResults

mbrl.module.common.modules.added.book.to.shelf
تم إضافة الكتاب إلى الرف الخاص بك!
عرض الكتب الموجودة على الرف الخاص بك .
وجه الفتاة! هناك خطأ ما.
وجه الفتاة! هناك خطأ ما.
أثناء محاولة إضافة العنوان إلى الرف ، حدث خطأ ما :( يرجى إعادة المحاولة لاحقًا!
هل أنت متأكد أنك تريد إزالة الكتاب من الرف؟
{{itemTitle}}
{{itemTitle}}
وجه الفتاة! هناك خطأ ما.
وجه الفتاة! هناك خطأ ما.
أثناء محاولة إزالة العنوان من الرف ، حدث خطأ ما :( يرجى إعادة المحاولة لاحقًا!
    منجز
    مرشحات
    إعادة تعيين
  • الضبط
      الضبط
      امسح الكل
      الضبط
  • مُحَكَّمة
      مُحَكَّمة
      امسح الكل
      مُحَكَّمة
  • نوع العنصر
      نوع العنصر
      امسح الكل
      نوع العنصر
  • الموضوع
      الموضوع
      امسح الكل
      الموضوع
  • السنة
      السنة
      امسح الكل
      من:
      -
      إلى:
  • المزيد من المرشحات
179 نتائج ل "Upper-limb prostheses"
صنف حسب:
Literature Review on Needs of Upper Limb Prosthesis Users
The loss of one hand can significantly affect the level of autonomy and the capability of performing daily living, working and social activities. The current prosthetic solutions contribute in a poor way to overcome these problems due to limitations in the interfaces adopted for controlling the prosthesis and to the lack of force or tactile feedback, thus limiting hand grasp capabilities. This paper presents a literature review on needs analysis of upper limb prosthesis users, and points out the main critical aspects of the current prosthetic solutions, in terms of users satisfaction and activities of daily living they would like to perform with the prosthetic device. The ultimate goal is to provide design inputs in the prosthetic field and, contemporary, increase user satisfaction rates and reduce device abandonment. A list of requirements for upper limb prostheses is proposed, grounded on the performed analysis on user needs. It wants to (i) provide guidelines for improving the level of acceptability and usefulness of the prosthesis, by accounting for hand functional and technical aspects; (ii) propose a control architecture of PNS-based prosthetic systems able to satisfy the analyzed user wishes; (iii) provide hints for improving the quality of the methods (e.g., questionnaires) adopted for understanding the user satisfaction with their prostheses.
Surveying the interest of individuals with upper limb loss in novel prosthetic control techniques
Novel techniques for the control of upper limb prostheses may allow users to operate more complex prostheses than those that are currently available. Because many of these techniques are surgically invasive, it is important to understand whether individuals with upper limb loss would accept the associated risks in order to use a prosthesis. An online survey of individuals with upper limb loss was conducted. Participants read descriptions of four prosthetic control techniques. One technique was noninvasive (myoelectric) and three were invasive (targeted muscle reinnervation, peripheral nerve interfaces, cortical interfaces). Participants rated how likely they were to try each technique if it offered each of six different functional features. They also rated their general interest in each of the six features. A two-way repeated measures analysis of variance with Greenhouse-Geisser corrections was used to examine the effect of the technique type and feature on participants' interest in each technique. Responses from 104 individuals were analyzed. Many participants were interested in trying the techniques - 83 % responded positively toward myoelectric control, 63 % toward targeted muscle reinnervation, 68 % toward peripheral nerve interfaces, and 39 % toward cortical interfaces. Common concerns about myoelectric control were weight, cost, durability, and difficulty of use, while the most common concern about the invasive techniques was surgical risk. Participants expressed greatest interest in basic prosthesis features (e.g., opening and closing the hand slowly), as opposed to advanced features like fine motor control and touch sensation. The results of these investigations may be used to inform the development of future prosthetic technologies that are appealing to individuals with upper limb loss.
The clinical relevance of advanced artificial feedback in the control of a multi-functional myoelectric prosthesis
To effectively replace the human hand, a prosthesis should seamlessly respond to user intentions but also convey sensory information back to the user. Restoration of sensory feedback is rated highly by the prosthesis users, and feedback is critical for grasping in able-bodied subjects. Nonetheless, the benefits of feedback in prosthetics are still debated. The lack of consensus is likely due to the complex nature of sensory feedback during prosthesis control, so that its effectiveness depends on multiple factors (e.g., task complexity, user learning). We evaluated the impact of these factors with a longitudinal assessment in six amputee subjects, using a clinical setup (socket, embedded control) and a range of tasks (box and blocks, block turn, clothespin and cups relocation). To provide feedback, we have proposed a novel vibrotactile stimulation scheme capable of transmitting multiple variables from a multifunction prosthesis. The subjects wore a bracelet with four by two uniformly placed vibro-tactors providing information on contact, prosthesis state (active function), and grasping force. The subjects also completed a questionnaire for the subjective evaluation of the feedback. The tests demonstrated that feedback was beneficial only in the complex tasks (block turn, clothespin and cups relocation), and that the training had an important, task-dependent impact. In the clothespin relocation and block turn tasks, training allowed the subjects to establish successful feedforward control, and therefore, the feedback became redundant. In the cups relocation task, however, the subjects needed some training to learn how to properly exploit the feedback. The subjective evaluation of the feedback was consistently positive, regardless of the objective benefits. These results underline the multifaceted nature of closed-loop prosthesis control as, depending on the context, the same feedback interface can have different impact on performance. Finally, even if the closed-loop control does not improve the performance, it could be beneficial as it seems to improve the subjective experience. Therefore, in this study we demonstrate, for the first time, the relevance of an advanced, multi-variable feedback interface for dexterous, multi-functional prosthesis control in a clinically relevant setting.
Causes of Performance Degradation in Non-invasive Electromyographic Pattern Recognition in Upper Limb Prostheses
Surface Electromyography (EMG)-based pattern recognition methods have been investigated over the past years as a means of controlling upper limb prostheses. Despite the very good reported performance of myoelectric controlled prosthetic hands in lab conditions, real-time performance in everyday life conditions is not as robust and reliable, explaining the limited clinical use of pattern recognition control. The main reason behind the instability of myoelectric pattern recognition control is that EMG signals are non-stationary in real-life environments and present a lot of variability over time and across subjects, hence affecting the system's performance. This can be the result of one or many combined changes, such as muscle fatigue, electrode displacement, difference in arm posture, user adaptation on the device over time and inter-subject singularity. In this paper an extensive literature review is performed to present the causes of the drift of EMG signals, ways of detecting them and possible techniques to counteract for their effects in the application of upper limb prostheses. The suggested techniques are organized in a table that can be used to recognize possible problems in the clinical application of EMG-based pattern recognition methods for upper limb prosthesis applications and state-of-the-art methods to deal with such problems.
An Insulated Flexible Sensor for Stable Electromyography Detection: Application to Prosthesis Control
Electromyography (EMG), the measurement of electrical muscle activity, is used in a variety of applications, including myoelectric upper-limb prostheses, which help amputees to regain independence and a higher quality of life. The state-of-the-art sensors in prostheses have a conductive connection to the skin and are therefore sensitive to sweat and require preparation of the skin. They are applied with some pressure to ensure a conductive connection, which may result in pressure marks and can be problematic for patients with circulatory disorders, who constitute a major group of amputees. Due to their insulating layer between skin and sensor area, capacitive sensors are insensitive to the skin condition, they require neither conductive connection to the skin nor electrolytic paste or skin preparation. Here, we describe a highly stable, low-power capacitive EMG measurement set-up that is suitable for real-world application. Various flexible multi-layer sensor set-ups made of copper and insulating foils, flex print and textiles were compared. These flexible sensor set-ups adapt to the anatomy of the human forearm, therefore they provide high wearing comfort and ensure stability against motion artifacts. The influence of the materials used in the sensor set-up on the magnitude of the coupled signal was demonstrated based on both theoretical analysis and measurement.The amplifier circuit was optimized for high signal quality, low power consumption and mobile application. Different shielding and guarding concepts were compared, leading to high SNR.
Limb loading enhances skill transfer between augmented and physical reality tasks during limb loss rehabilitation
Virtual and augmented reality (AR) have become popular modalities for training myoelectric prosthesis control with upper-limb amputees. While some systems have shown moderate success, it is unclear how well the complex motor skills learned in an AR simulation transfer to completing the same tasks in physical reality. Limb loading is a possible dimension of motor skill execution that is absent in current AR solutions that may help to increase skill transfer between the virtual and physical domains. We implemented an immersive AR environment where individuals could operate a myoelectric virtual prosthesis to accomplish a variety of object relocation manipulations. Intact limb participants were separated into three groups, the load control (CG ; [Formula: see text]), the AR control (CG ; [Formula: see text]), and the experimental group (EG; [Formula: see text]). Both the CG and EG completed a 5-session prosthesis training protocol in AR while the CG performed simple muscle training. The EG attempted manipulations in AR while undergoing limb loading. The CG attempted the same manipulations without loading. All participants performed the same manipulations in physical reality while operating a real prosthesis pre- and post-training. The main outcome measure was the change in the number of manipulations completed during the physical reality assessments (i.e. completion rate). Secondary outcomes included movement kinematics and visuomotor behavior. The EG experienced a greater increase in completion rate post-training than both the CG and CG . This performance increase was accompanied by a shorter motor learning phase, the EG's performance saturating in less sessions of AR training than the CG . The results demonstrated that limb loading plays an important role in transferring complex motor skills learned in virtual spaces to their physical reality analogs. While participants who did not receive limb loading were able to receive some functional benefit from AR training, participants who received the loading experienced a greater positive change in motor performance with their performance saturating in fewer training sessions.
Adapting myoelectric control in real-time using a virtual environment
Pattern recognition technology allows for more intuitive control of myoelectric prostheses. However, the need to collect electromyographic data to initially train the pattern recognition system, and to re-train it during prosthesis use, adds complexity that can make using such a system difficult. Although experienced clinicians may be able to guide users to ensure successful data collection methods, they may not always be available when a user needs to (re)train their device. Here we present an engaging and interactive virtual reality environment for optimal training of a myoelectric controller. Using this tool, we evaluated the importance of training a classifier actively (i.e., moving the residual limb during data collection) compared to passively (i.e., maintaining the limb in a single, neutral orientation), and whether computational adaptation through serious gaming can improve performance. We found that actively trained classifiers performed significantly better than passively trained classifiers for non-amputees (P < 0.05). Furthermore, collecting data passively with minimal instruction, paired with computational adaptation in a virtual environment, significantly improved real-time performance of myoelectric controllers. These results further support previous work which suggested active movements during data collection can improve pattern recognition systems. Furthermore, adaptation within a virtual guided serious game environment can improve real-time performance of myoelectric controllers.
An Adaptive Multi-Modal Control Strategy to Attenuate the Limb Position Effect in Myoelectric Pattern Recognition
Over the last few decades, pattern recognition algorithms have shown promising results in the field of upper limb prostheses myoelectric control and are now gradually being incorporated in commercial devices. A widely used approach is based on a classifier which assigns a specific input value to a selected hand motion. While this method guarantees good performance and robustness within each class, it still shows limitations in adapting to different conditions encountered in real-world applications, such as changes in limb position or external loads. This paper proposes an adaptive method based on a pattern recognition classifier that takes advantage of an augmented dataset—i.e., representing variations in limb position or external loads—to selectively adapt to underrepresented variations. The proposed method was evaluated using a series of target achievement control tests with ten able-bodied volunteers. Results indicated a higher median completion rate >3.33% for the adapted algorithm compared to a classical pattern recognition classifier used as a baseline model. Subject-specific performance showed the potential for improved control after adaptation and a ≤13% completion rate; and in many instances, the adapted points were able to provide new information within classes. These preliminary results show the potential of the proposed method and encourage further development.
Resolving the adverse impact of mobility on myoelectric pattern recognition in upper-limb multifunctional prostheses
Electromyogram pattern recognition (EMG-PR) based control for upper-limb prostheses conventionally focuses on the classification of signals acquired in a controlled laboratory setting. In such a setting, relatively stable and high performances are often reported because subjects could consistently perform muscle contractions corresponding to a targeted limb motion. Meanwhile the clinical implementation of EMG-PR method is characterized by degradations in stability and classification performances due to the disparities between the constrained laboratory setting and clinical use. One of such disparities is the mobility of subject that would cause changes in the EMG signal patterns when eliciting identical limb motions in mobile scenarios. In this study, the effect of mobility on the performance of EMG-PR motion classifier was firstly investigated based on myoelectric and accelerometer signals acquired from six upper-limb amputees across four scenarios. Secondly, three methods were proposed to mitigate such effect on the EMG-PR motion classifier. From the obtained results, an average classification error (CE) of 9.50% (intra-scenario) was achieved when data from the same scenarios were used to train and test the EMG-PR classifier, while the CE increased to 18.48% (inter-scenario) when trained and tested with dataset from different scenarios. This implies that mobility would significantly lead to about 8.98% increase of classification error (p < 0.05). By applying the proposed methods, the degradation in classification performance was significantly reduced from 8.98% to 1.86% (Dual-stage sequential method), 3.17% (Hybrid strategy), and 4.64% (Multi-scenario strategy). Hence, the proposed methods may potentially improve the clinical robustness of the currently available multifunctional prostheses. The study was approved by the ethics committee of Institutional Review Board of Shenzhen Institutes of Advanced Technology, and the reference number is SIAT-IRB-150515-H0077. •The impact of mobility on EMG Pattern recognition based motion classifier was investigated.•To minimize such impact, three possible solutions were proposed and examined.•From the results, the impact of mobility was significantly reduced using the proposed methods.•The proposed solutions might be potential for improving the clinical robustness of myoelectric prostheses.
Evaluation of User-Prosthesis-Interfaces for sEMG-Based Multifunctional Prosthetic Hands
The complexity of the user interfaces and the operating modes present in numerous assistive devices, such as intelligent prostheses, influence patients to shed them from their daily living activities. A methodology to evaluate how diverse aspects impact the workload evoked when using an upper-limb bionic prosthesis for unilateral transradial amputees is proposed and thus able to determine how user-friendly an interface is. The evaluation process consists of adapting the same 3D-printed terminal device to the different user-prosthesis-interface schemes to facilitate running the tests and avoid any possible bias. Moreover, a study comparing the results gathered by both limb-impaired and healthy subjects was carried out to contrast the subjective opinions of both types of volunteers and determines if their reactions have a significant discrepancy, as done in several other studies.